Allan Ferraro, former Senior Industrial Designer, worked within the 3D Mech Tech Department from 1991 to 1994. In this role, he built anything from figure accessories, to vehicles and playsets. Sometimes he and others in this department were asked to develop mechanisms which would be used in concept models. Most of the time, his department was left to interpret the details of the designer’s concepts. They would use a combination of “kit bashing”, epoxy casting, and machining to build out these designs. Allan shared that it was a very creative and collaborative environment between the 3D Mech Tech Group and the Industrial Designers.